Hey there Hat Lovers,
Today will be a follow-up to my “On developing Speed tiers throughout a metagame” article. This time around, I’ll be looking at examples of Pokemon that don’t set the speed bar first, and instead are interested in surviving important attacks. Specifically, I’ll talk about how players recognize what attacks are important, how that relates to the purpose of a Pokemon, and common themes amongst Pokemon that invest in bulk over maximizing their attack stat. My goal is to help players cue in on what they’ll need to prepare for in a developing metagame, and how they can go about doing that!
Table of contents
- What’s the real threat?
- What does your Pokemon do (and how can you help it fill that role)?
- What kinds of Pokemon use complicated spreads?
- In Conclusion